I reviewed the original Rocksmith for the PS3 when it first released in the fall of 2011. At the time it came out, I had never picked up a real guitar so it was a great entry into the music world for me. However, even with all it offered, the game was held back by a clunky user interface, long load times and the fact that you had to retune your guitar between every song (even if they are tuned the same). Rocksmith 2014 (RS2014) fixes all of the problems of the original game while adding some great new features.
Oh look, it's a video game blog. In an age rife with YouTube gamers something like this is almost quaint...
Showing posts with label Rocksmith. Show all posts
Showing posts with label Rocksmith. Show all posts
Friday, 8 November 2013
Friday, 14 June 2013
E3 After-Action Report
It's been busy
down here at E3. I've been running myself ragged, whipping from one
side of the L.A. Convention Center to the other and back trying get
the latest on what publishers and developers are going to release in
the next year. While I couldn't hit everything, I got quite a bit,
as well as talking shop with other industry professionals. Here's a
taste of what I found this year, much of which I'll go into further detail in upcoming previews.
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