Showing posts with label action. Show all posts
Showing posts with label action. Show all posts

Sunday, 29 September 2013

Valdis Story: Abyssal City Quick Impressions (PC)

Today Jeff takes a look at Valdis Story, a 2D action adventure game in the spirit of classics like Castlevania and Metroid.  The game also recently got approved on Steam's Greenlight service, and will show up in the store some time in the future.

Sunday, 21 April 2013

Review: Sacred Citadel (PC)

Boss fight against Queen Digestya
Queen Digestya is one of the few somewhat interesting bosses in
Sacred Citadel
Growing up, I played my fair share of beat 'em ups. It was a genre that was pretty hard to miss in the early 1990s with games like Final Fight, Streets of Rage, and Golden Axe dominating consoles and arcades. Eventually companies got to thinking it would be fun to toss in RPG elements first by adding a level up system, then fancy loot with even fancier stats on it. Capcom was particularly good at this, creating some of my favorite beat 'em up / RPG hybrids like The King of Dragons and a pair of Dungeons & Dragons games. Sacred Citadel appears to try and hark back to those days, being a beat 'em up with some role playing elements tossed in. Unfortunately, as rose tinted as my glasses can be towards the glory days of this genre, Sacred Citadel falls well short. It's biggest problem is that the game is just too easy. AI in the title is so poor that everything feels incredibly tedious while traversing it.

Tuesday, 12 March 2013

Review: Black Knight Sword (PS3)


I'm a fan of Suda 51's work. I enjoyed some of his better works like No More Heroes and even found a game like Lollipop Chainsaw to be a guilty pleasure so it's no surprise that Black Knight Sword quickly caught my attention.

As I usually do, I started the game up on the Normal difficulty setting. It didn't seem so bad at first. I got a bit ahead of myself and was being too cocky because I soon found myself switching to Easy mode.

This game can be a pain in the ass and not always for the right reasons!

Friday, 8 March 2013

Review: Dollar Dash (360)


Dollar Dash feels like a decent multiplayer mode for a bigger game, or perhaps a portable $1.99 offering. This doesn't feel like a "full" game worth 800 MS points.

Players take control of a robber and steal money. Thing is, there is competition, so the robbers on the playing field are not working together but instead actively trying to prevent everybody else from getting money. There are traps to be set, shots to fire and more.

Wednesday, 3 October 2012

Review: Darksiders II (360)


Two years following a successful launch of a new intellectual property, Darksiders II has galloped full-steed ahead, this time with the star horseman being Death. Taking place parallel to the events of the first game, Darksiders II retains the same high level of quality that the original did. Amazing graphics align perfectly with great, huge environments with expansive dungeons to crawl, plenty of slashing, hacking and looting a la the God of War franchise with a RPG character-building aspect, and 25-40 hours of fantastic action gameplay.