So far, The Armchair Empire has more or less stayed out of the whole “GamerGate” fracas, and wisely so in my opinion. But sooner or later, it has to be addressed, and being the token loudmouth American (so far as I know) on staff, I might as well jump in.
In the last month, what began as yet another example of the bottom rung of Internet culture showing off its asshole credentials somehow blew up into a “thing.” Game journalists suddenly got caught in the crosshairs. Salacious rumors and unverified claims of infidelity became front page news, not in Wired or Ars Technica, but mainstream news in major daily publications. And the hits just keep on coming. Rumors of collusion between game journalists, sexual improprieties, death threats, DDoS attacks. There’s a part of me that knows when the Internet loses its collective shit, things are never the same afterward. Sometimes, it’s a good thing. Sometimes, it’s horrific. I've spent most of the past month or so thinking “fuck all, y’all!” whenever some fresh report of insanity with the hashtag of “GamerGate” heaves into view. It’s had me vaguely toying with the idea of basically walking away from the video game industry entirely. Why? Because everybody who’s got even a modicum of restraint is drowned out by partisans on both sides, and I get enough of that as it is watching the local news. The Internet, as a whole, does not do “calm.” But it damned well needs to try.
Oh look, it's a video game blog. In an age rife with YouTube gamers something like this is almost quaint...
Showing posts with label axel cushing. Show all posts
Showing posts with label axel cushing. Show all posts
Monday, 20 October 2014
Monday, 30 December 2013
Feature: The Year in Review - 2013
As the year comes to a close, looking back at everything that happened, I'm slackjawed. I'm having a hard time thinking of a more momentous year in gaming. It has been just such a wild ride, I’m torn between relief at having made it through in one piece and anxiety that all of this is mere prelude for an even more incredible year. So, without further ado and in no particular order, the highlights of 2013 (at least as far as I go):
LucasArts Shuts Down
This isn’t like the closures of 38 Studios or Troika. This is akin to Pontiac or Oldsmobile going away. For years, LucasArts was the premier game development studio. Despite being started by George Lucas and kept as an adjunct of Lucasfilm, LucasArts made a lot of original games that had nothing to do with Star Wars, even after Lucas’ decade long moratorium expired. But with the acquisition of Lucasfilm by Disney, LucasArts became expendable and was quickly shut down despite having two new Star Wars games in the pipe. In related news, Disney inked an agreement with EA to produce new Star Wars games for the next decade. The shadow of the Dark Side has fallen over us.
LucasArts Shuts DownThis isn’t like the closures of 38 Studios or Troika. This is akin to Pontiac or Oldsmobile going away. For years, LucasArts was the premier game development studio. Despite being started by George Lucas and kept as an adjunct of Lucasfilm, LucasArts made a lot of original games that had nothing to do with Star Wars, even after Lucas’ decade long moratorium expired. But with the acquisition of Lucasfilm by Disney, LucasArts became expendable and was quickly shut down despite having two new Star Wars games in the pipe. In related news, Disney inked an agreement with EA to produce new Star Wars games for the next decade. The shadow of the Dark Side has fallen over us.
Monday, 13 May 2013
Editorial: Raving Rant - Dragging the Offline
This is Dutch Uncle Axel talking to you, EA COO Peter Moore: sit down, shut up, and pay attention.
This is important, because this is why you’re getting a second “Worst Company In America” award from The Consumerist. I’d apologize for being brusque, but it would be an utter lie, and you need to hear this in as plain a language as possible. It will offend you. It will make you angry. I won’t spout the whole “anger leads to the Dark Side” nonsense because you’re already there. But anger does have value as a psychological motivator for survival. And you do want to survive, right?
Recently, my cable Internet service became unavailable for a prolonged period. Not a couple of hours, but a couple of weeks. During this interim, would you care to take a guess how many hours I spent trying to catch up on Mass Effect 3? Or Kingdoms of Amalur? Or maybe trying to beat a high score on Gatling Gears? The answer is zero, Peter.
Labels:
axel cushing,
editorial,
electronic arts,
offline games,
peter moore,
raving rant
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