Showing posts with label ps4. Show all posts
Showing posts with label ps4. Show all posts

Tuesday, 10 December 2013

Review: Call of Duty: Ghosts (PS4)


When the Xbox 360 and PlayStation released back in 2005 and 2006 there was one series that was present at both launches. That series was Call of Duty: Call of Duty 2 for 360 and Call of Duty 3 for PlayStation 3.

With this generation of consoles launching seven or eight years later, the situation is no different. Call of Duty: Ghosts is available as a launch title for both the PlayStation 4 and Xbox One. It's become an industry norm that launch titles available to a respective platform are usually mediocre at best. Ghosts is one of the better games available at launch, but at the same time, the series is starting to feel a bit stale.

Thursday, 21 November 2013

Review: Need for Speed - Rivals (PS4)

 

Need for Speed: Most Wanted was one of my favourite games last year and perhaps the best racing game I have played in recent memory. Criterion Games, the developers behind Most Wanted don't return this year as development of Rivals was handed over to Ghost Games. The only similarities between Most Wanted and Rivals is that both games take place in open world environments and feature the Autolog system.

Friday, 28 June 2013

Preview: Metal Gear Solid V: The Phantom Pain (360, PS3, PS4, XBO)

I'm unclear as to why Konami releases details of Metal Gear Solid game. Does anyone really know what's going? Never mind the larger narrative and connection between games in a series that spans more than 25 years, I have trouble following what happens moment to moment. So, when Konami provides some of the story details of Metal Gear Solid V: The Phantom Pain, which involves Big Boss waking from a coma and heading into Soviet-era Afghanistan to investigate (i.e. destroy) the "mysterious" XOF organization my brain simply turns off in order to protect itself.

Tuesday, 18 June 2013

Preview: Watch Dogs (Multi-Platform)

Watch Dogs puts the player in the hacker boots of Aiden Pearce in an open world environment where (it looks like) most everything is hackable. Diving into the personal details, rerouting traffic signals to snarl traffic, "leaping" from security cam to security cam to eavesdrop and help other characters sneak around undetected, but it's not just about swiping bank information and "information warfare" there's action, too.