Few games have been as anticipated as The Last Of Us. Officially announced December 10, 2011 on the Spike TV Video Game Awards, it's been a long wait for players and an even longer development cycle as a second team at Naughty Dog started working on this game in 2009 just after Uncharted 2 shipped.
The Last of Us tells the tale of Joel and Ellie as they journey through a bleak world that has been infected by some apparently unstoppable contagion (transmitted by bite). Their ultimate goal may be to find a cure, but it won't be without a high cost to both of them.
There are various stages and terrifying forms of infection: a "runner" to a blind "clicker", and eventually a bullet-absorbing "bloater." There are also human enemies in the game. The military is out to "protect" everyone, which in this case, won't work (I don't want to spoil the story completely for you). There are also marauders in various places that will try and take you down as well. Although overall there isn't a great deal of variety in the enemies, they do all react differently and require different tactics to defeat.






