If there's one thing that the Resident Evil series brings to the table every single time, it's this: Crazy.
Storywise the game is positioned between Resident Evil 4 and Resident Evil 5 -- and bounces around quite a bit in flashbacks -- but control wise it's a giant leap back to a more plodding experience, especially compared to the most recent actiony bang-run-dodge then stab-stab-duck of Resident Evil 6.
Resident Evil: Revelations is also the first game I can think of that has gone from a handheld experience -- released on the 3DS at the start of 2012 -- and was re-drawn and brought forward to a console. In my brain, these games are supposed to go the other way: large console or PC experiences that are pared down and modified to cram into a handheld. They did it with Max Payne, didn't they? But this kind of boggles my mind.
