Showing posts with label resident evil revelations. Show all posts
Showing posts with label resident evil revelations. Show all posts

Friday, 12 July 2013

Review: Resident Evil: Revelations (360)

If there's one thing that the Resident Evil series brings to the table every single time, it's this: Crazy.

Storywise the game is positioned between Resident Evil 4 and Resident Evil 5 -- and bounces around quite a bit in flashbacks -- but control wise it's a giant leap back to a more plodding experience, especially compared to the most recent actiony bang-run-dodge then stab-stab-duck of Resident Evil 6.

Resident Evil: Revelations is also the first game I can think of that has gone from a handheld experience -- released on the 3DS at the start of 2012 -- and was re-drawn and brought forward to a console. In my brain, these games are supposed to go the other way: large console or PC experiences that are pared down and modified to cram into a handheld. They did it with Max Payne, didn't they? But this kind of boggles my mind.

Saturday, 7 July 2012

Review: Resident Evil: Revelations (3DS)


If you easily get seasick, this horror zombie adventure from Capcom is unlikely to go over well. If you are sensitive to 3D at all, it will just make the experience that much worse.

First, a little background. Revelations is set in the year 2005 (between Resident Evil 4 and 5). The story revolves around Jill Valentine and Chris Redfield, who you might remember from the first game. Jill and Parker are sent to search for Chris and Jessica on the “SS Queen Zenobia”, which is a cruise ship that serves as the main setting for the game. The typical storytelling crutches such as flashbacks are used to “flesh out” the story (sorry for that pun) which is told via a third-person perspective (although you can switch to first person if you wish).