For an old school gamer, point-and-click adventure games are remembered with a great deal of fondness. The LucasArts back catalog is held up reverently, along with the Myst and Journeyman Project series, as examples of a simpler and more elegant time in gaming. Where twitch reflexes were blessedly not required to enjoy the game. It was like going to see live theatre: cultured, artistic, cerebral. While the genre has been badly under-represented the last several years, it's not dead. Daedelic Entertainment decided to put out a classic style adventure game, set in their Dark Eye universe, and did a solid job. It's easy to see where Memoria comes from, but it suffers from the same problem about where to go that many classic adventure games experience.
