Last year's WWE 2K14 was one of the best sports games (or sport entertainment games if you will) released for the previous generation consoles. Needless to say, after setting such a high water mark for the franchise any reasonable expectations would have to live up to, if not better, their previous results. Well… we have a partial success in this case.
Visually the design team did an excellent job of rendering the wrestling talent. All the wrestlers look even more real to life than they have in the past. The rings, crowds, and sets look a little sharper but not as drastic an improvement that the wrestlers have. That being said, there are some cases of the team reusing art assets from the previous game except not cleaning up anything. So we get storylines where last generation rendered Vince McMahon comes out to talk to current generation rendered talent. It would be like substituting the design of Mario from Super Mario on the NES into a modern Wii-U game. It almost feels though the sting of getting a yearly released game out the door meant that certain things would have to be skipped or left as is.
Oh look, it's a video game blog. In an age rife with YouTube gamers something like this is almost quaint...
Monday, 26 January 2015
Wednesday, 21 January 2015
Review: Citizens of Earth (PC)
When I first saw Citizens of Earth pop up on Kickstarter, I was cautious, but optimistic. It appeared that the title was aimed to draw from the classic SNES title EarthBound not only in writing, but in gameplay as well. While the game succeeds in parts, others either left me frustrated, or left me wanting more.
The big appeal of Citizens of Earth is that you can recruit almost every NPC to your cause, and boy, did Eden Industries accomplish that! Your party is incredibly fluid, and will see School Mascots, Conspiracy Theorists, hobos, and even your own mother joining the ranks. Each party member also grows in effectiveness the more you use them, which encourages experimentation. They also have talents that apply to overworld exploration, and these range from purchasing items, to fast travelling, or even re-battling old enemies.
The big appeal of Citizens of Earth is that you can recruit almost every NPC to your cause, and boy, did Eden Industries accomplish that! Your party is incredibly fluid, and will see School Mascots, Conspiracy Theorists, hobos, and even your own mother joining the ranks. Each party member also grows in effectiveness the more you use them, which encourages experimentation. They also have talents that apply to overworld exploration, and these range from purchasing items, to fast travelling, or even re-battling old enemies.
Thursday, 8 January 2015
Review: Call of Duty: Advanced Warfare (PS4)
For me Call of Duty: Ghosts was a low point in Activision's much beloved series. The game represented everything I had come to expect from a franchise being released year after year.
Too much familiarity. For every moment of brilliance in the game, there were ten more moments of familiarity. Going into Advanced Warfare, I was both skeptical and excited about the new direction the franchise was headed. I knew that Activision could only make so many games based on Modern Warfare and that eventually we would see a game set in the future with new weapons, gadgets and vehicles. Advanced Warfare represents the biggest jump for the series since the game shifted from World War II to Modern Combat.
Too much familiarity. For every moment of brilliance in the game, there were ten more moments of familiarity. Going into Advanced Warfare, I was both skeptical and excited about the new direction the franchise was headed. I knew that Activision could only make so many games based on Modern Warfare and that eventually we would see a game set in the future with new weapons, gadgets and vehicles. Advanced Warfare represents the biggest jump for the series since the game shifted from World War II to Modern Combat.
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