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Showing posts with label Take-Two Interactive. Show all posts
Showing posts with label Take-Two Interactive. Show all posts
Thursday, 28 May 2015
Review: GTA V (PC)
It's safe to say that Grand Theft Auto V is one of those games that just keeps on giving. And two years after its initial release on consoles, GTA V has reached its most potent form on PC. Besides an extensive single-player story that stretches across an expansive world, the game packs in a full suite of video editing tools to create exportable films, a complete multiplayer mode that's heavy on action, and another awesome soundtrack that features just about every genre of music one can recall.
Wednesday, 22 April 2015
Feature: Comments on GTA V (Part I) - "Realism"
The simple warning logo for airbags (see above) found on most vehicles sold in North America today (exceptions include motorcycles and Hoverounds), demonstrates why Grand Theft Auto V (GTA V) is about as realistic as betting your rent and your insulin on winning the lottery and expecting everything to work out a-okay. As "real" as some people like to think the GTA series is there are these great big holes in "reality" that we all seem to willfully ignore.
Sunday, 10 June 2012
Review: Max Payne 3 (360)
Addicted to painkillers and a raging alcoholic. Emotionally and mentally tortured by the murder of his wife and child. His law enforcement career completely done. The New Jersey mob has a vendetta contract out on him. Zero self-respect for himself. And people around him have a penchant for dying in horrific and painful ways. Yeah, Max Payne's not exactly the life of the party in his return to gaming with Max Payne 3 on the Xbox 360. But while Payne himself is figuratively in the gutter of life, the game itself is Park Avenue great, with the trademark Rockstar solid storytelling in the long-lasting single-player mode along with a surprisingly robust multiplayer mode.
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