Showing posts with label ps3 games. Show all posts
Showing posts with label ps3 games. Show all posts

Thursday, 14 November 2013

Review: Call of Duty - Ghosts (PS3)

Since the series went yearly in 2005, the gaming community has come to expect a new iteration of Call of Duty each holiday season.

Each year it seems like the latest instalment in the series breaks the previous years sales records.  Regardless of sales figures, many gamers feel the series has grown tiresome and stale. In addition to that, Electronic Arts Battlefield series holds a special place in the hearts of many gamers. So, Call of Duty: Ghosts has it's work cut out for itself.

Wednesday, 16 October 2013

Review: Skylanders - SWAP Force (PS3)

As a series, Skylanders has garnered a cult-like following over the past couple of years and has sold millions of copies worldwide and presumably multimillions in additional toy sales.

Skylanders can be best described as a toy-game crossover that at first glance seems like it's primarily aimed at children, However, if you dig a little deeper, you'll quickly learn that Skylanders offers something cool to players of all ages.

Wednesday, 2 October 2013

Review: Disney Infinity (PS3)

It's difficult to begin a review of Disney Infinity without providing an ample warning to parents about the real-world action figure economy that Disney has created in some respects (and takes a few cues from the popular Skylanders series).

Besides a video game, there are real-world figures to collect that can be plunked down on the "Infinity Base" which interact with each other, along with optional/additional "Power Discs." Setting these items on the base makes them "live" in the game. The base set comes packed with Mr. Incredible (The Incredibles), Jack Sparrow (Pirates of the Caribbean), and Sulley (Monsters U) and one Power Disc. In practicality, this means three fair sized campaigns ("Play Sets") and plenty of options when it comes to Toy Box mode.

Sunday, 24 March 2013

Review: Dead Space 3 (PS3)


In his third foray against the Necromorphs created by the grotesquely human mutating and corpse reanimating Markers, engineer Isaac Clark is given a lot.

A lot of ammunition, a lot of health regenerators, a lot of parts to take advantage of the new weapons building technology, a lot of save points to save his progress throughout Dead Space 3. But for a world where ammo, weapons and health are plentiful, there is sure a lack of damn light. All this futuristic technology, why can't a guy get a high-powered flashlight around here?

Saturday, 23 March 2013

Review: Dalkstalkers Resurrection (PS3)


Darkstalkers was one of my favorite fighting games growing up.

Sure it's more popular sibling Street Fighter got all the press for its attempts to keep realism in the title (at least to some degree), but Darkstalkers never felt forced to be grounded in reality and it made for a very distinct fighting experience.

Monsters and monster hunters fight with their fists, claws, detachable limbs, ethereal weapons, demon powers, and pretty much whatever random objects that they care to utilize.

Saturday, 24 November 2012

Review: Darksiders II (PS3)


Hard to believe that the first Darksiders was released back in 2010. Inspired by games such as God of War and Zelda, the original Darksiders was met with much praise and acclaim. Often times sequels tend to fall short as they feel more like expansion packs than a full flushed out game. Which one is Darksiders II? A full-on sequel or an expansion?

Darksiders II story parallels that of the first game. The story focuses on Death's side of the tale. Death's brother War, has been charged with committing a crime and it's your job to prove your brother's innocence