Wednesday, 30 October 2013

Curse You, Roundabouts! - My Adventures in Euro Truck Simulator 2

Onward to adventure!  Or at least to the chemical plant.
I'm very late to the party in playing Euro Truck Simulator 2. It's not as though I was unaware of the adulation being heaped on the game, or even that I wasn't curious about it. I was, but, for whatever reason, I just kept on procrastinating on giving it a shot. That's all changed now and like countless others have stated already, it's quite surprising how much this game can grow on a person. Never would I have thought I'd be having such a good time hauling nitrogen, furniture, and tractors across Europe. Yet here I am, blasting down the highway, slowing only because of the speed cameras, dead set on getting my load to its destination as fast as I can just so I can start the process all over again.

Review: How to Survive (PC)


How to Survive is an almost quirky mixtures of horrible thing/zombie titles you might already be familiar with. There are elements of Dead Rising, Dead Island, and the Hunter: Reckoning games; along with hints of isometric post-apocalyptic role-playing and possibly Monkey Island.

It's almost something I'd recommend to see what a small studio can do, especially if you're looking to pick-up games on the cheap -- $15 seems just about right -- but for me it whiffs on capitalizing on it's biggest asset: Kovac.

Friday, 25 October 2013

Review: King of Fighters XIII - Steam Edition (PC)

An aspect I've come to appreciate about fighting games is their ability to differentiate themselves in a packed genre. It's a missing piece of the puzzle when it comes to, let's just use this as an example, first-person shooters where being able to tell the difference between Call of Duty and Battlefield and Generic Shooter X is difficult. It's not even a Pepsi vs. Coke blind taste test. It's almost a Coke vs. Coke blind taste test. Fighting games manage to avoid this thanks to some very different art styles. Mortal Kombat and King of Fighters XIII are both fighting games, but it's extremely easy to tell them apart. It blurs a little with the likes of Virtua Fighter and Dead or Alive, but that's the only near-miss I can think of.

Thursday, 24 October 2013

Review: Dead or Alive 5 Ultimate (PS3)


Dead or Alive 5 Ultimate (DOA5U) is an upgraded version of DOA 5 Plus for the Playstation Vita and DOA5 for the PS3, both of which were released within the past year.  Like the title suggests, DOA5U at its core, is a Game of the Year Edition featuring several DLC packs, some new features and gameplay tweaks to round out the package.

Tuesday, 22 October 2013

Review: Secret World (PC)

Secret societies?  Balderdash!  The idea that any sort of secret society can survive in this day and age is utter nonsense.  The purported power of so-called mystical sites like Stonehenge and [REDACTED] boggles the rational mind with yclept of fantasy that yclept yclept [REDACTED][REDACTED][REDACTED] filth [REDACTED][REDACTED].
***SCANNING ERROR***
*ATTEMPT RECOVERY
***SCANNING ERROR***
*ATTEMPT RECOVERY
***TERMINAL SCANNING ERROR***
Good, the text scrambler is in place and operating normally.  We can talk, if only for a short while.  It's important to pass along this information with a minimal amount of interference.  Maybe they're allowing it come out, just enough truth to salt the field of lies.  Or maybe they've slipped up this once.  After all, even in a secret society, people are only human.  Mostly.

Thursday, 17 October 2013

Review: Legends of Aethereus (PC)

legends of aethereus Role-playing games (RPG) are not everyone's bread and butter. For me, I find a good smattering of JRPGs (Japanese role-playing games) and domestic RPGs are part of a balanced gaming diet (apparently I should not write while hungry). Legends of Aethereus reminds me greatly of North American style of RPGs – visually similar to Ultima Online: using a 3rd person perspective, you guide your character through a series of quests in the never ending pursuit of riches and construction materials.

Wednesday, 16 October 2013

Review: Skylanders - SWAP Force (PS3)

As a series, Skylanders has garnered a cult-like following over the past couple of years and has sold millions of copies worldwide and presumably multimillions in additional toy sales.

Skylanders can be best described as a toy-game crossover that at first glance seems like it's primarily aimed at children, However, if you dig a little deeper, you'll quickly learn that Skylanders offers something cool to players of all ages.