Tuesday, 12 November 2013

Review: Pac-Man and the Ghostly Adventures (360)


Pac-Man and the Ghostly Adventures has a bit of an identity crisis. Targeted at kids who are likely to watch the television series, the game offers challenging levels that I believe most of the younger crowd will have a hard time figuring out. For adults, the design is going to remind you of the plethora of PlayStation 2 platformers that you might have enjoyed during the previous last generation of gaming.

Saturday, 9 November 2013

Review: WWE 2K14 (360)

The WWE has always had some memorable video games and with WWE 2K14 the gap between Wrestling Entertainment and center piece games like the Madden Franchise and the NBA2K franchise are disappearing. That's not to say that the differences are gone, but the quality level that we are seeing for a wrestling game definitely deserves some acclaim. The opening roster alone is quite extensive – as you compete, you will unlock even more wrestlers and fill out this crazy initial roster of 72 wrestlers (not including downloadable ones).

Friday, 8 November 2013

Review: Rocksmith 2014 Edition (PS3)

I reviewed the original Rocksmith for the PS3 when it first released in the fall of 2011. At the time it came out, I had never picked up a real guitar so it was a great entry into the music world for me. However, even with all it offered, the game was held back by a clunky user interface, long load times and the fact that you had to retune your guitar between every song (even if they are tuned the same). Rocksmith 2014 (RS2014) fixes all of the problems of the original game while adding some great new features.

Thursday, 7 November 2013

Blackguards Early Access Impressions (PC)

Jeff's been fiddling around in turn-based strategy game Blackguards since it hit Steam's Early Access recently, and gives some early impressions of what's planned for the game.

Review: FIFA 14 (360)


Last year I reviewed both the PlayStation 3 and Xbox 360 versions of FIFA 13. It took me a long, long time to achieve a familiarity with the game mechanics, you know, just figuring out how things worked. The learning curve was a lot less steep this year, but I'd be hard-pressed to point out the specific differences between FIFA 13 and FIFA 14. I mean, besides the cover athletes.

Tuesday, 5 November 2013

Review: Grand Theft Auto V (360)

There are AAA games and there is Grand Theft Auto (GTA).

The newest tale of criminals and corruption Rockstar establishes GTA as the pre-eminent gaming franchise today, with 29 million units shipped to date and a ridiculously impossible-to-believe $1 billion in sales in the first 72 hours of its release. And it deserves every cent, with a magnificently huge open-world of Los Angeles stand-in Los Santos -- filled with celebrities, wannabe celebrities and those who exploit them -- being the backdrop to a superior heist-filled storyline with great dialogue, great satire. Rockstar has once again crafted another exceptional, long-lasting game that's good enough to be a Hollywood blockbuster.

Monday, 4 November 2013

Catching Up with Assault Android Cactus

Over the summer a fun little twin stick shooter called Assault Android Cactus appeared on Steam's Early Access service. It features a team of female androids out to stop hordes of robots from running a muck in various locales, each girl with her own pair of unique primary and secondary weapons. The game isn't really setting out to reinvent the genre in any grand way, but it has some little tweaks to the gameplay and a very nice aesthetic, making it a game to watch out for. I did a video on our YouTube channel discussing the game shortly after it became available, but since that time there have been a few updates to it and I feel it's high time I took a moment to revisit the game.