Showing posts with label fuse. Show all posts
Showing posts with label fuse. Show all posts

Tuesday, 25 June 2013

Giveaway! Fuse for PlayStation 3

The Armchair Empire - Infinite is giving away one (1) copy of Fuse for PlayStation 3!

"How do I enter myself for a chance to win this?" you ask.

It's never been easier! Just give us a "Like" on Facebook and you're entered! (And if you already "Like" us on Facebook, you're already entered!) The one restriction we're putting on this is that since the game's rated 'M' you must be of the appropriate age!

It's just that easy!


* Contest closes 11:59PM on June 30, 2013.

Tuesday, 28 May 2013

Review: Fuse (PS3)


Fuse is a third person cooperative shooter set in the not too distant future where the US military has started harnessing alien technology called "Fuse" to develop weapons. Fuse is basically a weapon of mass destruction and a hot commodity on the black market. A rogue paramilitary group named Raven, stages a successful attempt to steal the alien technology from the government. So, with the clock ticking, a team of four special operatives called Overstrike 9 are called into retrieve the stolen technology.

Thursday, 16 May 2013

Interview: Ted Price (Insomniac Games, FUSE)

At a recent press event for the game Fuse, I sat down with Insomniac Games CEO Ted Price (TP). We discussed FUSE, freedom of speech and the next generation of consoles. My interview was recorded and his answers have been transcribed/paraphrased.

Big thanks to Ted for talking to us!

AE: Has the game Fuse changed significantly from what you originally envisioned compared to the final product?
The core concept has remained consistent. We wanted to create a core cooperative game that was a blast for one through four players.

There are always four heroes playing with you whether they are controlled by humans or AI. We knew that when it came to coop and humans playing together, that we had to raise the bar in some way In terms of themes, the game had always been about a team of agents infiltrating enemy strongholds in pursuit of a volatile banned substance. While the window dressing for the game has changed a bit, those core concepts have remained consistent.

Preview: Fuse *Hands-On* (360, PS3)

Weapons, weapons and more cool weapons! As a company, that's the general theme of Insomniac Games (IG). Starting with Ratchet and Clank and through the Resistance franchise, both series have featured cool weapons. I still remember seeing the commercial for the original Ratchet and Clank where several guys were sitting in their backyard testing out a weapon called the "morpher" on one of their friends and turning him into a chicken. It was pretty cool and it was my introduction to Insomniac Games.

For the past decade, IG have found themselves working exclusively for Sony on the Ratchet and Clank and Resistiance franchises. A few years ago, IG announced that they had joined forces with Electronic Arts to develop a a multi-platform game whose core focus was on creating a cooperative experience.