At a recent press event for the game Fuse, I sat down with Insomniac Games CEO Ted Price (TP). We discussed FUSE, freedom of speech and the next generation of consoles. My interview was recorded and his answers have been transcribed/paraphrased.
Big thanks to Ted for talking to us!
AE: Has the game Fuse changed significantly from what you originally envisioned compared to the final product?
The core concept has remained consistent. We wanted to create a core cooperative game that was a blast for one through four players.
There are always four heroes playing with you whether they are controlled by humans or AI. We knew that when it came to coop and humans playing together, that we had to raise the bar in some way In terms of themes, the game had always been about a team of agents infiltrating enemy strongholds in pursuit of a volatile banned substance. While the window dressing for the game has changed a bit, those core concepts have remained consistent.
Oh look, it's a video game blog. In an age rife with YouTube gamers something like this is almost quaint...
Showing posts with label ted price. Show all posts
Showing posts with label ted price. Show all posts
Thursday, 16 May 2013
Preview: Fuse *Hands-On* (360, PS3)
For the past decade, IG have found themselves working exclusively for Sony on the Ratchet and Clank and Resistiance franchises. A few years ago, IG announced that they had joined forces with Electronic Arts to develop a a multi-platform game whose core focus was on creating a cooperative experience.
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