The original Tales of Symphonia was easily a "must own" on the stately GameCube for any RPG fan; while the follow up Tales of Symphonia: Dawn of the New World on the Wii… well it was certainly available to be owned.
The original was a progenitor to some of the RPG elements that are common place today or used to a greater effect in other franchises later – live action combat rather than turn-based or the ATB-gauge style combat; setting up AI commands for your colleagues during combat (which the Final Fantasy franchise used extensively under the "Gambit System" for Final Fantasy IX).
