Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Monday, 7 December 2015

Final Fantasy VII Remake Going Episodic

It looks like people interested in snapping up the Final Fantasy VII remake will be doing so in bits and morsels, as Square-Enix is saying that it will now be a series. While I've raised an eyebrow at the decisions that the company has made regarding the game up to this point, I accepted it as a means of modernizing it for the present day while making it more appealing to a new audience that was too young to play the original FFVII when it first came out.

Tempting as it is for me to transform into some kind of hard-lined traditionalist demanding stuff like a turn-based battle system, I understand that now, almost 20 years on, that sort of thing is getting to be old hat. As someone who grew up on console RPGs in the 80s and 90s, that sort of thing was with me for over a decade, so I'll think nothing of it. People who grew up with later games had a lot more to choose from with much more robust, and not necessarily turn-based combat in their experience. If the FFVII remake was a by the numbers recreation of the original just with better graphics, that old battle system would be a kick in the teeth for many.

However, this new announcement that the remake will be a series, ie. episodic instead of one complete game, is something else entirely. This does feel like Square-Enix is taking the piss here a bit, going for a wee bit of a money grab. How many parts is this going to be and how much will it cost? These are questions that have yet to be answered, and makes me wonder if it'll wind up being much more expensive than a regular game in the long term.

Episodic content is a lot easier to swallow when it was designed as such from the onset. Telltale Games' various series are a good example of this. We know that this is how they do things, so people are far more ready to accept this business model from them. With the FFVII remake, though, we also know full well that the original was a single game, and it's going to get a lot of people questioning why it's being chopped into separately released chapters now instead. I'm sure PR folks will try to spin it, but the move sure seems slimy.

I can't help but wonder if they're doing this to rush it out the door faster and cash in on hype. Sure, they could do it all in one self-contained game, but that would take longer to release, and as I suggested already, it could wind up selling for less since it would be a single title at what would probably be a fairly traditional price point, say $50-$60. Now, since they're going episodic, they can belt out chapter one all that much quicker and worry about the rest of the development later. This is the company that decided to milk Final Fantasy XIII, giving us not one but three games with Lightning in it, so fear of similar shenanigans filtering into an episodic Final Fantasy V remake aren't completely unwarranted.

Just a cursory jaunt around the internet shows that this is causing quite a bit of heated discussion. Will folks be okay with this and buy the remake in droves, or will the switch to making FFVII a series put people off and negatively impact sales. Only time will tell, but in the meantime it is interesting to see this development split the community so much. There could be potential for this to be a good thing with staggered content that gets really fleshed out with side quests and the like, but this is Square-Enix after all, so a healthy dose of cynicism is a must.

If you haven't seen it already, here's the trailer for the remake.

Tuesday, 1 December 2015

Is Onimusha Coming Back?

Looks like someone has spotted Capcom getting itself a new trademark for Onimusha and it doesn't appear to be the usual trademark renewal that companies use to protect their IPs. With this it looks likely that Capcom wants to do something with the samurai franchise.

This just leaves me wondering what it might be. As much as I want to believe that it'll be something in the same vein as the other games in the series, it's hard not to get cynical and assume that we'll wind up with an Onimusha pachinko machine or mobile game.

Capcom already got our hopes up once when word got out that a new Breath of Fire was in the works, only for people to have their hopes dashed when they found out that it was a very generic mobile game.

So, as much as I really would like to be excited, for now I'll temper it with a cold dose of reality and assume that it's just one more series that I really enjoyed in the past that will likely get mutilated into some sort of money grab based on a reasonably popular franchise. That being said, I certainly wouldn't complain if I was proven wrong here.

Monday, 23 September 2013

Steam OS Announced

Valve is getting into operating systems with its Linux-based Steam OS.  Interesting times ahead!

Monday, 9 September 2013

PS Vita TV Announced

Sony has announced a new, screen-less iteration of the Vita that will act as a set top box connected to the TV.  Jeff briefly discusses the news in the video below.

Wednesday, 28 August 2013

Nintendo Announces the 2DS

Nintendo is offering an alternative to the 3DS with a 2D screen instead.  It's getting a whole new case as well.  Jeff talks about it in the video below.

Saturday, 25 May 2013

Weekly Checkpoint 53 - Wizardry, Final Fantasy XIV, and Very Little of Xbox One


It's the weekend, so Jeff chats a bit about the week that was in gaming.  Having already said his bit about the Xbox One, he's focusing more on some interesting news regarding classic Wizardry games and the relaunch of Square-Enix's troubled MMORPG Final Fantasy XIV.

Saturday, 11 May 2013

Weekly Checkpoint 51


Aaron and Jeff team up to discuss some of this week's gaming news including EA exclusively making Star Wars games, an Eternal Darkness Kickstarter, lack of interest in Wii U development, and more.

Tuesday, 7 May 2013

News: EA Gets to Make Star Wars Games! (Hurray?)

That's no moon
With Disney scooping up all things Star Wars then shuttering LucasArts a while back, it was only a matter of time before they would announce that some big company is taking over making Jedi / Sith / Hutt-centric games for one and all. The company to come out on top was everybody's favorite publisher, Electronic Arts. The fallout has been amusing as snide comments abound what with everyone taking a quick pot shot at the company. Frankly, I can't see how it would be anyone other than one of the largest publishers that would get Star Wars. If it wasn't EA, instead we'd probably be hearing people bitch about Activision or UbiSoft getting the license and how one of those companies will balls everything up.

Seriously, Disney spent billions to get Star Wars. Of course they're going to expect top dollar when shopping around licensing agreements for the games. Of course, only a few of the biggest, and coincidentally most complained about, publishers would be able to afford it. What were people expecting? Maybe a group of plucky, young indie studios would get the license and shower us with quirky, new experiences? Come on now. We're going to get our Star Wars themed Battlefield games, and we may or may not like it. (Though, I think I may actually like that...)

Tuesday, 1 January 2013

News: "Gaming Enthusiast Press Awards" Launches

 “Gaming Enthusiast Press Awards”
Seeks to Recognize Exceptional Game Industry Writing

Vancouver, BC – January 1, 2013 –  The Armchair Empire is pleased to announce the official launch of the Gaming Enthusiast Press Awards (http://www.gepressawards.com/), which seeks to draw attention to exceptional writing about video games and the game industry.

“Over the last year it has become readily apparent that the gaming enthusiast press is often viewed as a half-step removed from the game publishers’ PR and Marketing departments, especially when it comes to game reviews,” Aaron Simmer, head writer and co-founder of the Armchair Empire noted. “There are talented writers out there – some of them writing features for major publications and websites, others toiling on their blogs for the pure enjoyment of it – and there’s not nearly enough recognition of those writers.”

Sunday, 23 December 2012

News: Black Isle Returns; Gamers Suspect Scam

Old school gamers have likely noticed that Black Isle Studios has seemingly returned from beyond the corporate grave.  Like other developers who were part of Interplay have done in the recent past, Black Isle is announcing a new title and turning to the community for help.  However, the fine details suggest that this is not quite like the Kickstarter campaigns successfully funded by Obsidian and inExile.

Saturday, 25 August 2012

The Weekly Checkpoint 22

With the weekend upon us, it's time for another news round-up.  For this Checkpoint we're taking a look at the closure of Sony Liverpool, a slew of layoffs at a number of developers, Nintendo Power shutting down, and also some happier news like KotOR 2 making its way to Steam, and a fancy patch that makes the PC version of Dark Souls look a lot better.

Saturday, 18 August 2012

The Weekly Checkpoint 21

Another week is out of the way, and it's time to look at all of the gaming news to crop up during that time.  This week we look at the troubles facing OnLive, Ubisoft diving into digital distribution of the PC games, Team Fortress 2 adding a coop mode, and Castlevania: Lords of Shadows 2 coming to PC, among other things.  We've also cracked 100 subscribers on the YouTube channel, so celebratory high fives for everyone!

Saturday, 11 August 2012

The Weekly Checkpoint

We've got another news round-up for you all.  Today we talk about the recent security breach at Battle.net, DayZ going standalone, possible problems with Bioshock Infinite, and Steam selling non-gaming software in the future, among other things.

Saturday, 4 August 2012

The Weekly Checkpoint 19

Welcome to the weekend everyone!  It's time to round-up this past week's gaming news, and this time we're taking a look at EA's decision to sue Zynga, as well as Electronic Arts reporting that they're making more money from their PC games than PS3 currently, SWtoR will be going free to play this Fall, WoW lost 1.1 million subscribers in the last three months, Sony is still having money problems, Namco had a very lucrative Q1, and Bethesda has announced some of the actors who will be lending their voices to Dishonored.

Saturday, 28 July 2012

The Weekly Checkpoint 18

It's the end of the week, and with that it's time for another news round-up.  This week we discuss Gabe Newell and Rob Pardo's concerns regarding Windows 8, Yoichi Wada confirming that Final Fantasy XIII Versus is still in production, and Nintendo's latest batch of financials.

Saturday, 21 July 2012

The Weekly Checkpoint 17

It's once again time for our weekly gaming news round-up, and this go around we're talking about Borderlands 2 which just got sent for the console approval process, Ubisoft UPlay problems that cropped up this week, Awesomenauts heading to PC, the Vita struggling in Japan, Mike Morhaime speaking up on the state of Diablo III, and Dead Space 3 coop mode, among other things.  Enjoy! ^_^

Sunday, 15 July 2012

The Weekly Checkpoint 16

It's time for Mr. Nash's weekly round-up of some of the bigger game news stories to emerge in the last little bit, and this go around he talks Steam sales, Bioware taking over the Ultima series, and the Ouya, among other things.

Monday, 9 July 2012

News: Phantasy Star Online 2 Coming to US and Europe in 2013


After much wondering if they'd announce a Western release for the game, it looks like Sega will be making an official announcement today for a US and European release for Phantasy Star Online 2 according to PSO World.  PSO2 is a free to play sci-fi online RPG, and sequel to Phantasy Star Online, which debuted on the Dreamcast over a decade ago.

The game takes a much more action oriented approach to combat with three classes to choose from including the melee fighting hunter, gun toting ranger, and magic using force.  If you haven't already, be sure to check out our gameplay impressions of the Japanese version of the game.

Sunday, 8 July 2012

The Weekly Checkpoint 15

It's the weekend once more, and with that Mr. Nash discusses some of the bigger gaming news stories to come up over the last few days. This week we look at the EU's recent ruling on the resale of digitally distributed software, Final Fantasy VII getting re-released on the PC after all these years, and Sony deciding to team up with Gaikai.


Wednesday, 4 July 2012

News: Final Fantasy VII Coming to the PC...Again

Years and years ago Final Fantasy VII came to the PC (and so did VIII for that matter).  The game wasn't terribly well received because the thing was a terribly half-assed port, and left gamers of the time with the feeling that if they want to play a Final Fantasy game, they might as well get the console version.  Now Square-Enix is taking another kick at the can for a PC version of FFVII.