Tuesday, 19 March 2013

Review: DMC - Devil May Cry: Virgil's Downfall (360 DLC)


Virgil's Downfall puts you in the driver's seat for Virgil's descent into madness. His defeat by his brother has not left him in the greatest of moods, and you can see the progression of how his mind slowly becomes unhinged as revenge starts to overwhelm his mind.

Monday, 18 March 2013

Review: Capcom Cabinet Pack 2 (PSN, XBLA)

Ghouls and Ghosts
Capcom has been making games skilled at eating up your quarters for decades. So there's nothing more satisfying than being able to re-visit some of the classics that we remember, this time with unlimited quarters! You aren't taking my entire allowance in one sitting this time, Capcom!

Groups of games are being released in batches – last month we got Black Tiger, 1943, and Avenger and this batch we get the amazing Ghouls and Ghosts, Section Z and Gun.Smoke.

Saturday, 16 March 2013

Video: Weekly Checkpoint 44



Aaron fills in for Jeff this week and quickly chats about Saints Row IV, Luigi's Mansion, the trouble with SimCity, Brutal Legend and StarCraft II: Heart of the Swarm.

Thursday, 14 March 2013

Review: Fuel Overdose (PS3)



Fuel Overdose fondly recalls one of my favorite Nintendo games – RC Pro AM: an overhead view combat race where leading the race may not be the smartest option. Each racer comes packing some serious weaponry – machine guns, mines, rockets, grappling hooks and a specific set of power moves that they can unleash.

Wednesday, 13 March 2013

Review: Crysis 3 (PC)

 

Crysis 3 does one thing extremely well. And that's hit the player over the head constantly with loads and loads of bricks saying, "Hey, hey, hey, look how graphically awesome this game, uh, looks!"

Every time, I would tell the game, "I get it!" But every time I would stop and stare.

Not a glance and move on. My eyeballs would sear with polygons, blur effects, and stunning visuals! Let me see mo-o-o-ore!

Tuesday, 12 March 2013

Review: Black Knight Sword (PS3)


I'm a fan of Suda 51's work. I enjoyed some of his better works like No More Heroes and even found a game like Lollipop Chainsaw to be a guilty pleasure so it's no surprise that Black Knight Sword quickly caught my attention.

As I usually do, I started the game up on the Normal difficulty setting. It didn't seem so bad at first. I got a bit ahead of myself and was being too cocky because I soon found myself switching to Easy mode.

This game can be a pain in the ass and not always for the right reasons!

Friday, 8 March 2013

Review: Dollar Dash (360)


Dollar Dash feels like a decent multiplayer mode for a bigger game, or perhaps a portable $1.99 offering. This doesn't feel like a "full" game worth 800 MS points.

Players take control of a robber and steal money. Thing is, there is competition, so the robbers on the playing field are not working together but instead actively trying to prevent everybody else from getting money. There are traps to be set, shots to fire and more.